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Fray's End: Fix Y-sorting#2022

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wjt merged 1 commit intomainfrom
frays-end-grappling
Mar 6, 2026
Merged

Fray's End: Fix Y-sorting#2022
wjt merged 1 commit intomainfrom
frays-end-grappling

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@manuq
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@manuq manuq commented Mar 5, 2026

Add a Node2D named OnTheGround with Y-sort enabled. Move all characters and props into it. This new node is right below the one with all TileMapLayers.

Disable Y-sort from the root node.

This makes the grappling hook rope appear on top of tiles, as expected.

Add a Node2D named OnTheGround with Y-sort enabled. Move all
characters and props into it. This new node is right below
the one with all TileMapLayers.

Disable Y-sort from the root node.

This makes the grappling hook rope appear on top of tiles,
as expected.
@manuq manuq requested a review from a team as a code owner March 5, 2026 00:51
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github-actions bot commented Mar 5, 2026

Play this branch at https://play.threadbare.game/branches/endlessm/frays-end-grappling.

(This launches the game from the start, not directly at the change(s) in this pull request.)

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LGTM.

Big thanks once more to @dylanmccall for showing me git diff --color-moved last year.

@wjt wjt merged commit 912d94d into main Mar 6, 2026
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@wjt wjt deleted the frays-end-grappling branch March 6, 2026 08:40
@manuq
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manuq commented Mar 6, 2026

LGTM.

Big thanks once more to @dylanmccall for showing me git diff --color-moved last year.

Oh nice, I can see ScreenOverlay and other moved nodes in a purple color. Adding the command to my toolbox!

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2 participants