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BaseClass.cpp
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122 lines (100 loc) · 4.3 KB
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/***************************************************************************
* Copyright (c) Riegel <juergen.riegel@web.de> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <assert.h>
#include "BaseClass.h"
using namespace Base;
Type BaseClass::classTypeId = Base::Type::badType();
//**************************************************************************
// Construction/Destruction
/**
* A constructor.
* A more elaborate description of the constructor.
*/
BaseClass::BaseClass()
{
}
/**
* A destructor.
* A more elaborate description of the destructor.
*/
BaseClass::~BaseClass()
{
}
//**************************************************************************
// separator for other implementation aspects
void BaseClass::init(void)
{
assert(BaseClass::classTypeId == Type::badType() && "don't init() twice!");
/* Make sure superclass gets initialized before subclass. */
/*assert(strcmp(#_parentclass_), "inherited"));*/
/*Type parentType(Type::fromName(#_parentclass_));*/
/*assert(parentType != Type::badType() && "you forgot init() on parentclass!");*/
/* Set up entry in the type system. */
BaseClass::classTypeId =
Type::createType(Type::badType(), "Base::BaseClass", BaseClass::create, BaseClass::destructType);
}
void BaseClass::destructType(void)
{
BaseClass::classTypeId = Type::badType();
}
Type BaseClass::getClassTypeId(void)
{
return BaseClass::classTypeId;
}
Type BaseClass::getTypeId(void) const
{
return BaseClass::classTypeId;
}
void BaseClass::initSubclass(Base::Type& toInit, const char* ClassName, const char* ParentName,
Type::instantiationMethod method, Type::destructTypeMethod destruct)
{
// don't init twice!
assert(toInit == Base::Type::badType());
// get the parent class
Base::Type parentType(Base::Type::fromName(ParentName));
// forgot init parent!
assert(parentType != Base::Type::badType());
// create the new type
toInit = Base::Type::createType(parentType, ClassName, method, destruct);
}
#if FC_BUILD_PYTHON
/**
* This method returns the Python wrapper for a C++ object. It's in the responsibility of
* the programmer to do the correct reference counting. Basically there are two ways how
* to implement that: Either always return a new Python object then reference counting is
* not a matter or return always the same Python object then the reference counter must be
* incremented by one. However, it's absolutely forbidden to return always the same Python
* object without incrementing the reference counter.
*
* The default implementation returns 'None'.
*/
PyObject* BaseClass::getPyObject(void)
{
assert(0);
// Py_Return;
return Py_INCREF(Py_None), Py_None;
}
void BaseClass::setPyObject(PyObject*)
{
assert(0);
}
#endif