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RunGame.java
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53 lines (41 loc) · 1.03 KB
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import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class RunGame implements Runnable {
public int score;
private String name;
protected boolean exit = false;
protected Tetris game;
public Player player;
public int getScore() {
return score;
}
public boolean isGameOver() {
return game.isGameOver();
}
public RunGame(String name) {
this.name = name;
}
public RunGame(Player player) {
this.name = player.getPlayerName();
System.out.println("RunGame task initiated");
}
@Override
public void run() {
game = Tetris.getInstance(player);
game.setAlwaysOnTop(true);
game.setVisible(true);
game.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent we) {
System.out.println("Closed tetris game");
System.out.println(
"Score is " + game.findScore() + "for " + name);
score = game.findScore();
}
});
while (!game.isGameOver()) {
exit = false;
}
exit = true;
}
}