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util.lua
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80 lines (65 loc) · 1.46 KB
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local jit = require"jit"
print(VERSION,_VERSION,jit.arch,jit.os,jit.version)
require = require"require".require
wx = require("wx")
vfs = require"lfs"
socket = require"socket"
package.preload.luasocket = "socket"
package.path = package.path:gsub(";$","")
..(';lualibs/?/init.lua'
..';lualibs/?.lua'
..';serverquery/lua/includes/modules/?.lua')
-- Stack Table
-- Uses a table as stack, use <table>:push(value) and <table>:pop()
-- Lua 5.1 compatible
-- GLOBAL
Stack = {}
-- Create a Table with stack functions
function Stack:Create()
-- stack table
local t = {}
-- entry table
t._et = {}
-- push a value on to the stack
function t:push(...)
if ... then
local targs = {...}
-- add values
for _,v in ipairs(targs) do
table.insert(self._et, v)
end
end
end
-- pop a value from the stack
function t:pop(num)
-- get num values from stack
local num = num or 1
-- return table
local entries = {}
-- get values into entries
for i = 1, num do
-- get last entry
if #self._et ~= 0 then
table.insert(entries, self._et[#self._et])
-- remove last value
table.remove(self._et)
else
break
end
end
-- return unpacked entries
return unpack(entries)
end
-- get entries
function t:getn()
return #self._et
end
-- list values
function t:list()
for i,v in pairs(self._et) do
print(i, v)
end
end
return t
end
-- CHILLCODE™