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ActionCycle.cpp
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64 lines (56 loc) · 1.62 KB
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/*
* Copyright 2020 Benoit Pelletier
*
* This file is part of Sound Generator.
*
* Sound Generator is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Sound Generator is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Sound Generator. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "ActionCycle.h"
#include <QIcon>
ActionCycle::ActionCycle(QObject *_parent)
: QAction(_parent), m_currentIndex(0)
{
connect(this, SIGNAL(triggered()), this, SLOT(onTrigger()));
}
void ActionCycle::addAction(const QString &_text)
{
m_texts.append(_text);
m_icons.append(QIcon());
}
void ActionCycle::addAction(const QString &_text, const QIcon &_icon)
{
m_texts.append(_text);
m_icons.append(_icon);
}
void ActionCycle::setIndex(int _index)
{
if(_index < 0 || _index >= m_texts.size())
return;
m_currentIndex = _index;
_updateAction();
}
void ActionCycle::_updateAction()
{
setText(m_texts[m_currentIndex]);
setIcon(m_icons[m_currentIndex]);
}
void ActionCycle::onTrigger()
{
if(m_texts.size() <= 0)
return;
emit triggered(m_currentIndex);
m_currentIndex = (m_currentIndex + 1) % m_texts.size();
_updateAction();
}